using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("StoreMiniSummary")]
	public class StoreMiniSummary : MonoBehaviour
	{
		public UberText m_headlineText => method_3<UberText>("m_headlineText");

		public UberText m_itemsHeadlineText => method_3<UberText>("m_itemsHeadlineText");

		public UberText m_itemsText => method_3<UberText>("m_itemsText");

		public StoreMiniSummary(IntPtr address, string className)
			: base(address, className)
		{
		}

		public StoreMiniSummary(IntPtr address)
			: this(address, "StoreMiniSummary")
		{
		}

		public void Awake()
		{
			method_8("Awake");
		}

		public void SetDetails(string productID, int quantity)
		{
			method_8("SetDetails", productID, quantity);
		}

		public string GetItemsText(string productID, int quantity)
		{
			return method_13("GetItemsText", productID, quantity);
		}
	}
}
